🌀Aether

Cover image for Aether.

🌀Aether

Aether is my progressive path tracer that I am writing in Rust.

Aether implements the following features:

  • explicit light sampling
  • dielectrics (refraction and caustics)
  • BRDF importance-sampling
  • anti-aliasing
  • bounding volume hierarchy (BVH)
  • environment lights
  • .obj loading with texture support
  • progressive rendering in a realtime preview window